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This page has been accessed  times since November 25th 1997

 

Lara's  Cyberworld

Page Last Updated on - 12th January 1998
Since January 1st you can also see the stats of my site 
 

Contents:

 
Lara 
Croft 
Nathalie
Cook 
Rhona
Mitra 
Liz
Hurley
Vanessa is the new Lara lookalike
Tombraider
Tombraider
2
Tombraider
3
Special:
Biography and Picture Gallery of Lara The very first Lara lookalike Biography  Biography Biography The story of Tombraider
Walktrough for Tombraider 2

Toby Gard the creator of Lara resigned his job and left Core 

Now it is official I have an award-winning page 

The Comic

Press: Rhona in the Sun 11 November: Liz to play Lara   

The NEW Lara photos

Cheats
Screenshots of the Full Motion Videos in Tombraider

News about TR3 and 
TR 2 add on (PSM Online report)
Interview with Ian Livingstone the chairman of Eidos
Interview at ECTS'97 Rhona photo album  12 November: Liz not to play Lara
Vanessa's first interview
Moves Lara's new weapons and vehicles  Interview with a Core Design worker, Adrian Smith.
NEW Pics added
Lara goes art (her first exposition)
Rhona in For Him Magazine  Screenshots of the game Enemies
Fan's work *send me all your pictures*
U2 and Lara (the show) Cheats Links collection
Prodigy and Lara (Oh no Lara) The story of Tombraider2
New Lara posters from Core Design Savegames: for all levels (full ammo, all weapons...)
Audience with Lara Moves My e-mail
OUT NOW 
The new Lara Croft Calendar
Screenshots of the game Visit my whole site (Free graphics, M.I.B., chat...)
 

Intro:

For the first time in computer gaming history, a character is getting top box-office billing. Lara Croft has done photo shoots for The Face and guest appearances at gaming conferences across the country. She's done commercials and posters galore. Lara is a bankable star and the stuff that dreams are made of.

But beneath the glamour and the glory there's rumored to be a game. Sure Lara's ponytail may be grabbing all the press, but Eidos is hoping to catch the serious gamers with the puzzles, the leaps of logic, the adventure, and the innumerable platform jumps involved in the actual gameplay - after all, if the puzzles don't make any sense and the adventures aren't much fun, even Lara's new 'do won't be enough to save the game.
 

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No part of this web page may be reproduced in any way... But if you ask nicely I`ll probably let you :)
I am in no way associated with Eidos or Core, I am doing this Web page for fun and to provide people with information about Tombraider. So please, all you nice people at Core and Eidos, don't throw death threats tied to bricks through my window.
 
  
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